base
src
Point.hpp
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#ifndef BASE_POINT_HPP
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#define BASE_POINT_HPP
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#include <base/Eigen.hpp>
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namespace
base
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{
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typedef
Vector3d
Point
;
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}
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#endif
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base::Point
Vector3d Point
Definition:
Point.hpp:8
base
Definition:
LinearAngular6DCommand.hpp:8
base::Vector3d
Eigen::Matrix< double, 3, 1, Eigen::DontAlign > Vector3d
Definition:
Eigen.hpp:20
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