base
Point.hpp
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1 #ifndef BASE_POINT_HPP
2 #define BASE_POINT_HPP
3 
4 #include <base/Eigen.hpp>
5 
6 namespace base
7 {
8  typedef Vector3d Point;
9 }
10 
11 #endif
12 
Vector3d Point
Definition: Point.hpp:8
Definition: LinearAngular6DCommand.hpp:8
Eigen::Matrix< double, 3, 1, Eigen::DontAlign > Vector3d
Definition: Eigen.hpp:20