base
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This is the complete list of members for base::Angle, including all inherited members.
Angle() | base::Angle | inline |
Angle(double _rad) | base::Angle | inlineexplicitprotected |
canonize() | base::Angle | inlineprotected |
deg2Rad(double deg) | base::Angle | inlinestatic |
flip() | base::Angle | inline |
flipped() const | base::Angle | inline |
fromDeg(double deg) | base::Angle | inlinestatic |
fromRad(double rad) | base::Angle | inlinestatic |
getDeg() const | base::Angle | inline |
getRad() const | base::Angle | inline |
isApprox(Angle other, double prec=1e-5) const | base::Angle | inline |
Max() | base::Angle | inlinestatic |
Min() | base::Angle | inlinestatic |
normalizeRad(double rad) | base::Angle | inlinestatic |
operator*(const Angle &other) const | base::Angle | inline |
operator*(const double &val) const | base::Angle | inline |
operator+(const Angle &other) const | base::Angle | inline |
operator+=(const Angle &other) | base::Angle | inline |
operator-(const Angle &other) const | base::Angle | inline |
operator-=(const Angle &other) | base::Angle | inline |
operator<(const Angle &other) const | base::Angle | inline |
operator<=(const Angle &other) const | base::Angle | inline |
operator=(const Angle &other) | base::Angle | inline |
operator==(const Angle &other) const | base::Angle | inline |
operator>(const Angle &other) const | base::Angle | inline |
operator>=(const Angle &other) const | base::Angle | inline |
rad | base::Angle | |
rad2Deg(double rad) | base::Angle | inlinestatic |
unknown() | base::Angle | inlinestatic |
vectorToVector(const base::Vector3d &a, const base::Vector3d &b) | base::Angle | static |
vectorToVector(const base::Vector3d &a, const base::Vector3d &b, const base::Vector3d &positive) | base::Angle | static |