1 #ifndef __BASE_SAMPLES_RIGID_BODY_STATE_HH 2 #define __BASE_SAMPLES_RIGID_BODY_STATE_HH 4 #include <base/Pose.hpp> 5 #include <base/Time.hpp> 6 #include <base/Float.hpp> 11 namespace base {
namespace samples {
88 template <
int _Options>
89 operator Eigen::Transform<double, 3, Eigen::Affine, _Options>()
const 91 Eigen::Transform<double, 3, Eigen::Affine, _Options> ret;
93 ret.rotate(this->orientation);
175 bool invAngVel =
true);
178 bool invVel =
true,
bool invAngVel =
true);
Eigen::Affine3d getTransform() const
Definition: RigidBodyState.cpp:17
void invalidatePositionCovariance()
Definition: RigidBodyState.cpp:181
void invalidateValues(bool invPos, bool invOri, bool invVel=true, bool invAngVel=true)
Definition: RigidBodyState.cpp:256
void invalidateOrientation()
Definition: RigidBodyState.cpp:196
Orientation orientation
Definition: RigidBodyState.hpp:52
base::Matrix3d cov_angular_velocity
Definition: RigidBodyState.hpp:72
static RigidBodyState invalid()
Definition: RigidBodyState.cpp:59
RigidBodyState(bool doInvalidation=true)
Definition: RigidBodyState.cpp:5
static bool isValidCovariance(base::Matrix3d const &cov)
Definition: RigidBodyState.cpp:117
Representation for a pose in 3D.
Definition: Pose.hpp:115
static bool isKnownValue(base::Matrix3d const &cov)
Definition: RigidBodyState.cpp:110
void setTransform(const Eigen::Affine3d &transform)
Definition: RigidBodyState.cpp:11
base::Vector3d angular_velocity
Definition: RigidBodyState.hpp:69
base::Time time
Definition: RigidBodyState.hpp:36
base::Quaterniond Orientation
Definition: Pose.hpp:11
bool hasValidVelocityCovariance() const
Definition: RigidBodyState.cpp:216
Position position
Definition: RigidBodyState.hpp:46
static base::Orientation invalidOrientation()
Definition: RigidBodyState.cpp:146
base::Matrix3d cov_velocity
Definition: RigidBodyState.hpp:63
bool hasValidPositionCovariance() const
Definition: RigidBodyState.cpp:171
void invalidatePosition()
Definition: RigidBodyState.cpp:176
base::Matrix3d cov_orientation
Definition: RigidBodyState.hpp:56
bool hasValidAngularVelocityCovariance() const
Definition: RigidBodyState.cpp:241
base::Vector3d Position
Definition: Pose.hpp:10
static base::Vector3d invalidValue()
Definition: RigidBodyState.cpp:141
void invalidate()
Definition: RigidBodyState.cpp:70
base::Pose getPose() const
Definition: RigidBodyState.cpp:32
std::string sourceFrame
Definition: RigidBodyState.hpp:39
static base::Matrix3d setValueUnknown()
Definition: RigidBodyState.cpp:151
static bool isValidValue(base::Vector3d const &vec)
Definition: RigidBodyState.cpp:94
bool hasValidAngularVelocity() const
Definition: RigidBodyState.cpp:231
void invalidateVelocityCovariance()
Definition: RigidBodyState.cpp:226
bool hasValidOrientationCovariance() const
Definition: RigidBodyState.cpp:191
void invalidateVelocity()
Definition: RigidBodyState.cpp:221
void initUnknown()
Definition: RigidBodyState.cpp:82
bool hasValidOrientation() const
Definition: RigidBodyState.cpp:186
base::Matrix3d cov_position
Definition: RigidBodyState.hpp:49
Definition: LinearAngular6DCommand.hpp:8
double getYaw() const
Definition: RigidBodyState.cpp:37
static base::Matrix3d invalidCovariance()
Definition: RigidBodyState.cpp:156
void invalidateOrientationCovariance()
Definition: RigidBodyState.cpp:201
Eigen::Matrix< double, 3, 1, Eigen::DontAlign > Vector3d
Definition: Eigen.hpp:20
Definition: RigidBodyState.hpp:31
double getPitch() const
Definition: RigidBodyState.cpp:42
static RigidBodyState unknown()
Definition: RigidBodyState.cpp:52
Eigen::Transform< double, 3, Eigen::Affine > Affine3d
Definition: Eigen.cpp:20
void invalidateAngularVelocityCovariance()
Definition: RigidBodyState.cpp:251
void invalidateCovariances(bool invPos=true, bool invOri=true, bool invVel=true, bool invAngVel=true)
Definition: RigidBodyState.cpp:264
void invalidateAngularVelocity()
Definition: RigidBodyState.cpp:246
void initSane()
Definition: RigidBodyState.cpp:65
base::Vector3d velocity
Definition: RigidBodyState.hpp:60
Eigen::Matrix< double, 3, 3, Eigen::DontAlign > Matrix3d
Definition: Eigen.hpp:27
void setPose(const base::Pose &pose)
Definition: RigidBodyState.cpp:26
double getRoll() const
Definition: RigidBodyState.cpp:47
std::string targetFrame
Definition: RigidBodyState.hpp:42
bool hasValidVelocity() const
Definition: RigidBodyState.cpp:206
bool hasValidPosition() const
Definition: RigidBodyState.cpp:161