base
Wrench.hpp
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1 #ifndef BASE_WRENCH_STATE_HPP
2 #define BASE_WRENCH_STATE_HPP
3 
4 #include <base/Eigen.hpp>
5 
6 namespace base {
7 
11  struct Wrench
12  {
15 
18  };
19 }
20 
21 #endif
22 
23 
base::Vector3d torque
Definition: Wrench.hpp:17
Definition: Wrench.hpp:11
base::Vector3d force
Definition: Wrench.hpp:14
Definition: LinearAngular6DCommand.hpp:8
Eigen::Matrix< double, 3, 1, Eigen::DontAlign > Vector3d
Definition: Eigen.hpp:20