1 #ifndef BASE_SAMPLES_JOINTS_HPP 2 #define BASE_SAMPLES_JOINTS_HPP 7 #include <base/Time.hpp> 8 #include <base/JointState.hpp> 9 #include <base/NamedVector.hpp> 24 static Joints Positions(std::vector<double>
const& positions, std::vector<std::string>
const&
names);
29 static Joints Speeds(std::vector<float>
const& speeds, std::vector<std::string>
const&
names);
33 static Joints Efforts(std::vector<float>
const& efforts, std::vector<std::string>
const&
names);
35 static Joints Raw(std::vector<float>
const& raw);
37 static Joints Raw(std::vector<float>
const& raw, std::vector<std::string>
const&
names);
static Joints Speeds(std::vector< float > const &speeds)
Definition: Joints.cpp:23
Definition: NamedVector.hpp:12
static Joints Positions(std::vector< double > const &positions)
Definition: Joints.cpp:5
static Joints Raw(std::vector< float > const &raw)
Definition: Joints.cpp:59
base::Time time
Definition: Joints.hpp:20
Definition: Joints.hpp:17
static Joints Efforts(std::vector< float > const &efforts)
Definition: Joints.cpp:41
Definition: LinearAngular6DCommand.hpp:8
static Joints Accelerations(std::vector< float > const &acceleration)
Definition: Joints.cpp:77
std::vector< std::string > names
Definition: NamedVector.hpp:31