base
base::samples::BodyState Member List

This is the complete list of members for base::samples::BodyState, including all inherited members.

angular_velocity() constbase::samples::BodyState
angular_velocity()base::samples::BodyState
BodyState(bool doInvalidation=true)base::samples::BodyState
BodyState(const base::TransformWithCovariance &pose, const base::TwistWithCovariance &velocity)base::samples::BodyStateinline
composition(const BodyState &bs) constbase::samples::BodyState
cov_angular_velocity() constbase::samples::BodyState
cov_angular_velocity(const base::Matrix3d &cov)base::samples::BodyState
cov_linear_velocity() constbase::samples::BodyState
cov_linear_velocity(const base::Matrix3d &cov)base::samples::BodyState
cov_orientation() constbase::samples::BodyState
cov_orientation(const base::Matrix3d &cov)base::samples::BodyState
cov_pose() constbase::samples::BodyState
cov_pose()base::samples::BodyState
cov_position() constbase::samples::BodyState
cov_position(const base::Matrix3d &cov)base::samples::BodyState
cov_velocity() constbase::samples::BodyState
cov_velocity()base::samples::BodyState
getPitch() constbase::samples::BodyState
getPose() constbase::samples::BodyState
getRoll() constbase::samples::BodyState
getYaw() constbase::samples::BodyState
hasValidPose() constbase::samples::BodyState
hasValidPoseCovariance() constbase::samples::BodyState
hasValidVelocity() constbase::samples::BodyState
hasValidVelocityCovariance() constbase::samples::BodyState
initSane()base::samples::BodyState
initUnknown()base::samples::BodyState
Invalid()base::samples::BodyStatestatic
invalidate()base::samples::BodyState
invalidateCovariances(bool pose=true, bool velocity=true)base::samples::BodyState
invalidatePose()base::samples::BodyState
invalidatePoseCovariance()base::samples::BodyState
invalidateValues(bool pose=true, bool velocity=true)base::samples::BodyState
invalidateVelocity()base::samples::BodyState
invalidateVelocityCovariance()base::samples::BodyState
linear_velocity() constbase::samples::BodyState
linear_velocity()base::samples::BodyState
operator*(const BodyState &bs) constbase::samples::BodyState
operator<<(std::ostream &out, const TransformWithCovariance &trans)base::samples::BodyStatefriend
operator=(const base::samples::RigidBodyState &rbs)base::samples::BodyState
orientation() constbase::samples::BodyState
orientation()base::samples::BodyState
posebase::samples::BodyState
position() constbase::samples::BodyState
position()base::samples::BodyState
setPose(const base::Affine3d &pose)base::samples::BodyState
timebase::samples::BodyState
Unknown()base::samples::BodyStatestatic
velocitybase::samples::BodyState