1 #ifndef BASE_JOINT_TRANSFORM_HPP 2 #define BASE_JOINT_TRANSFORM_HPP 5 #include <base/Eigen.hpp> 6 #include <base/NamedVector.hpp> 7 #include <base/samples/Joints.hpp> 8 #include <base/samples/RigidBodyState.hpp> 34 void setRigidBodyStates(
const base::samples::Joints& joints, std::vector<base::samples::RigidBodyState>& rbs )
const;
Definition: NamedVector.hpp:12
Definition: Joints.hpp:17
Definition: LinearAngular6DCommand.hpp:8
Eigen::Matrix< double, 3, 1, Eigen::DontAlign > Vector3d
Definition: Eigen.hpp:20