◆ Quaternion() [1/3]
Quaternion::Quaternion |
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double |
w, |
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double |
x, |
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double |
y, |
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double |
z |
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inline |
◆ Quaternion() [2/3]
◆ Quaternion() [3/3]
◆ ~Quaternion()
Quaternion::~Quaternion |
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inline |
◆ concatenate()
◆ conjugate()
◆ fromAngleAxis()
void Quaternion::fromAngleAxis |
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double |
angle, |
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Vector3 const & |
axis |
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◆ fromEuler()
void Quaternion::fromEuler |
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Vector3 const & |
angles, |
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int |
axis0, |
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int |
axis1, |
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int |
axis2 |
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inline |
◆ fromMatrix()
void Quaternion::fromMatrix |
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MatrixX const & |
matrix | ) |
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inline |
◆ inverse()
◆ isApprox()
bool Quaternion::isApprox |
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Quaternion const & |
other, |
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double |
tolerance |
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inline |
◆ matrix()
MatrixX* Quaternion::matrix |
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const |
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◆ norm()
double Quaternion::norm |
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const |
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◆ normalize()
◆ normalizeBang()
void Quaternion::normalizeBang |
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◆ operator==()
bool Quaternion::operator== |
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Quaternion const & |
other | ) |
const |
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inline |
◆ setW()
void Quaternion::setW |
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double |
value | ) |
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◆ setX()
void Quaternion::setX |
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double |
value | ) |
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◆ setY()
void Quaternion::setY |
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double |
value | ) |
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◆ setZ()
void Quaternion::setZ |
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double |
value | ) |
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◆ toEuler()
◆ transform()
◆ w()
double Quaternion::w |
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const |
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◆ x()
double Quaternion::x |
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const |
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inline |
◆ y()
double Quaternion::y |
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const |
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inline |
◆ z()
double Quaternion::z |
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const |
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inline |
The documentation for this struct was generated from the following file:
- /home/dfki.uni-bremen.de/roehr/workspace/2maz/dev/base/types/bindings/ruby/ext/base_types_ruby/Eigen.cpp