#include <LinearAngular6DCommand.hpp>
Common command structure for all controller types, in all control frames
◆ LinearAngular6DCommand() [1/2]
base::commands::LinearAngular6DCommand::LinearAngular6DCommand |
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◆ LinearAngular6DCommand() [2/2]
base::commands::LinearAngular6DCommand::LinearAngular6DCommand |
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◆ pitch() [1/4]
double& base::commands::LinearAngular6DCommand::pitch |
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◆ pitch() [2/4]
double& base::commands::LinearAngular6DCommand::pitch |
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◆ pitch() [3/4]
double base::commands::LinearAngular6DCommand::pitch |
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◆ pitch() [4/4]
double base::commands::LinearAngular6DCommand::pitch |
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◆ roll() [1/4]
double& base::commands::LinearAngular6DCommand::roll |
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◆ roll() [2/4]
double& base::commands::LinearAngular6DCommand::roll |
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◆ roll() [3/4]
double base::commands::LinearAngular6DCommand::roll |
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◆ roll() [4/4]
double base::commands::LinearAngular6DCommand::roll |
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◆ x() [1/4]
double& base::commands::LinearAngular6DCommand::x |
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◆ x() [2/4]
double& base::commands::LinearAngular6DCommand::x |
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◆ x() [3/4]
double base::commands::LinearAngular6DCommand::x |
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◆ x() [4/4]
double base::commands::LinearAngular6DCommand::x |
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◆ y() [1/4]
double& base::commands::LinearAngular6DCommand::y |
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◆ y() [2/4]
double& base::commands::LinearAngular6DCommand::y |
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◆ y() [3/4]
double base::commands::LinearAngular6DCommand::y |
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◆ y() [4/4]
double base::commands::LinearAngular6DCommand::y |
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◆ yaw() [1/4]
double& base::commands::LinearAngular6DCommand::yaw |
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◆ yaw() [2/4]
double& base::commands::LinearAngular6DCommand::yaw |
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◆ yaw() [3/4]
double base::commands::LinearAngular6DCommand::yaw |
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◆ yaw() [4/4]
double base::commands::LinearAngular6DCommand::yaw |
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◆ z() [1/4]
double& base::commands::LinearAngular6DCommand::z |
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◆ z() [2/4]
double& base::commands::LinearAngular6DCommand::z |
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◆ z() [3/4]
double base::commands::LinearAngular6DCommand::z |
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◆ z() [4/4]
double base::commands::LinearAngular6DCommand::z |
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◆ angular
The angular part of the command, as (r,p,y)
◆ linear
The linear part of the command, as (x,y,z)
◆ time
base::Time base::commands::LinearAngular6DCommand::time |
The documentation for this struct was generated from the following file: